Tag Archives: mission

New Release: Cascade Aqueduct for Descent 2

What’s that?  Descent 2?  You mean that game from way back in the late 90s with 360º 3D gameplay?  Yep.

I felt like making a new level for it, so I found SDLDevil, which is a Windows port of the ancient MSDOS editor for the game, and built Cascade Aqueduct.  It’s a medium-sized single player map with a water theme that uses Descent 1 robots exclusively.

It’s time to fire up your 28.8 modem and download all 66KB of this fresh Descenty goodness.  Have fun!

cascadeaqueduct1 cascadeaqueduct2 cascadeaqueduct3 cascadeaqueduct4 cascadeaqueduct5 cascadeaqueduct6

(Note: The DXX-Rebirth source port is recommended!  Level is also available at DMDB)

New Release: Incision for FreeSpace 2


Today, I am pleased to release a new mission for FreeSpace 2, my first release in over 10 years.  Incision is a single player mission, compatible with both the enhanced FreeSpace Open as well as retail FreeSpace 2, which features full voice acting thanks to friends in the Source modding community.

In this mission, Alpha and Beta Wings are tasked with defending the Maia, a hospital installation, after the Neo-Terran Front has threatened to target medical facilities and vessels.

Download it here and browse the bundled incision.txt file for installation instructions.

I hope you enjoy this.  I’ve been wanting to do a throwback project for a while and it was fun to revisit the editor again after so many years.  A previous mission of mine, Nekhbet, was featured in the Sci-Fi Sim of the Year Edition of the game.